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var myRactive = this;
myRactive.prettyValue = GetPrettyValue(point);
myRactive.myValue = point.curVal;
myRactive.myNavName = this.shortName || point.navName;
myRactive.minInputValue = this.minVal || point.minVal || 0;
myRactive.maxInputValue = this.maxVal || point.maxVal || 100;
myRactive.minOutputValue = myRactive.minOutputVal || -70;
myRactive.maxOutputValue = myRactive.maxOutputVal || 70;
myRactive.accentColor = "#000";
myRactive.color1 = "#7dc5f0";
myRactive.color2 = "#006bac";
var myRotateValue = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue, myRactive.maxOutputValue);
myRactive.ractive.animate('rotateValue',myRotateValue); |
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var myRactive = this;
myRactive.prettyValue = GetPrettyValue(point);
myRactive.myValue = point.curVal;
myRactive.myNavName = this.shortName || point.navName;
myRactive.minInputValue = this.minVal || point.minVal || 0;
myRactive.maxInputValue = this.maxVal || point.maxVal || 100;
myRactive.minOutputValue = myRactive.minOutputVal || -45;
myRactive.maxOutputValue = myRactive.maxOutputVal || 135;
myRactive.accentColor = "#000";
myRactive.color1 = "#7dc5f0";
myRactive.color2 = "#006bac";
var myRotateValue = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue, myRactive.maxOutputValue);
myRactive.ractive.animate('rotateValue',myRotateValue); |
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var myRactive = this;
myRactive.prettyValue = GetPrettyValue(point);
myRactive.myValue = point.curVal;
myRactive.myNavName = this.shortName || point.navName;
myRactive.minInputValue = this.minVal || point.minVal || 0;
myRactive.maxInputValue = this.maxVal || point.maxVal || 100;
myRactive.minOutputValue = myRactive.minOutputVal || -45;
myRactive.maxOutputValue = myRactive.maxOutputVal || 135;
myRactive.accentColor = "#000";
myRactive.color1 = "#7dc5f0";
myRactive.color2 = "#006bac";
var myRotateValue = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue, myRactive.maxOutputValue);
myRactive.ractive.animate('rotateValue',myRotateValue); |
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var myRactive = this; myRactive.prettyValue = GetPrettyValue(point); myRactive.myValue = point.curVal; myRactive.myNavName = this.shortName || point.navName; myRactive.minInputValue = this.minVal || point.minVal || 0; myRactive.maxInputValue = this.maxVal || point.maxVal || 100; myRactive.minOutputValue = myRactive.minOutputVal || -65; myRactive.maxOutputValue = myRactive.maxOutputVal || 65; myRactive.accentColor = "#000"; myRactive.color1 = "#7dc5f0"; myRactive.color2 = "#006bac"; var myRotateValue = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue, myRactive.maxOutputValue); myRactive.ractive.animate('rotateValue',myRotateValue); |
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var myRactive = this;
myRactive.prettyValue = GetPrettyValue(point);
myRactive.myValue = point.curVal;
myRactive.myNavName = this.shortName || point.navName;
myRactive.minInputValue = this.minVal || point.minVal || 0;
myRactive.maxInputValue = this.maxVal || point.maxVal || 100;
myRactive.minOutputValue1 = myRactive.minOutputVal || -135;
myRactive.maxOutputValue1 = myRactive.maxOutputVal || 165;
myRactive.minOutputValue2 = myRactive.minOutputVal || -85;
myRactive.maxOutputValue2 = myRactive.maxOutputVal || 215;
myRactive.minOutputValue3 = myRactive.minOutputVal || 28;
myRactive.maxOutputValue3 = myRactive.maxOutputVal || 328;
myRactive.minOutputValue4 = myRactive.minOutputVal || 15;
myRactive.maxOutputValue4 = myRactive.maxOutputVal || 315;
myRactive.myAccentColor = this.accentColor || "#29ABE2";
var myRotateValue1 = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue1, myRactive.maxOutputValue1);
var myRotateValue2 = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue2, myRactive.maxOutputValue2);
var myRotateValue3 = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue3, myRactive.maxOutputValue3);
var myRotateValue4 = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue4, myRactive.maxOutputValue4);
myRactive.ractive.animate('rotateValue1',myRotateValue1);
myRactive.ractive.animate('rotateValue2',myRotateValue2);
myRactive.ractive.animate('rotateValue3',myRotateValue3);
myRactive.ractive.animate('rotateValue4',myRotateValue4); |
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var myRactive = this;
myRactive.prettyValue = GetPrettyValue(point);
myRactive.myValue = point.curVal;
myRactive.myUnits = point.dataPoint.unit;
myRactive.myNavName = this.shortName || point.navName;
myRactive.minInputValue = this.minVal || point.minVal || 0;
myRactive.maxInputValue = this.maxVal || point.maxVal || 100;
myRactive.minOutputValue = myRactive.minOutputVal || 0;
myRactive.maxOutputValue = myRactive.maxOutputVal || 360;
myRactive.accentColor = "#29ABE2";
var myRotateValue = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue, myRactive.maxOutputValue);
myRactive.ractive.animate('rotateValue',myRotateValue); |
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var myRactive = this;
myRactive.prettyValue = GetPrettyValue(point);
myRactive.myValue = point.curVal;
myRactive.myUnits = point.dataPoint.unit;
myRactive.myNavName = this.shortName || point.navName;
myRactive.minInputValue = this.minVal || point.minVal || 0;
myRactive.maxInputValue = this.maxVal || point.maxVal || 100;
myRactive.minOutputValue = myRactive.minOutputVal || -130;
myRactive.maxOutputValue = myRactive.maxOutputVal || 130;
var myRotateValue = fin.Utils.ResetBAS(point.curVal, myRactive.minInputValue , myRactive.maxInputValue , myRactive.minOutputValue, myRactive.maxOutputValue);
myRactive.ractive.animate('rotateValue',myRotateValue); |
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