New Project/Event
This tool allows the user to create program(s) and event(s) that will run on user specified tags to perform special commands on your graphics.
Before using Program/Events
It is important to note that the App Launcher is context sensitive. Context comes from the user's current location in the nav/equip tree.
How Programs/Events works
The user must go to Graphics Builder
Before accessing the Graphics Builder, the user will either select the following options:
- Graphics Builder > Graphics
- Graphics Builder > New
Tip
If user does not have an existing graphics, user will have to create a graphic. More info on creating creating graphics can be found here: Create Equip Graphic
Then, once inside the app, the Graphics Builder tools can be found on the right hand side of the screen. The user will select on the tool called Program/Events which will be found on the top of the column.
After selecting the tool, the user will be directed to another menu view where it will display two option New Program/Event & Remove Program/Event.
New Program/Event
If you pressed on the New Program/Event option, it will be followed by a pop-up screen.
The user has two options:
- Program: This will direct the user to a popup window where you can create a program without opening program editor
- Event: The user will be directed to a popup window where they can create an event without opening program editor
The required fields to fill out are:
- Program Name: The user can choose a unique name for the program
- Program Target: Here the user can simply copy paste any ID or query that will create the desired target selection
- Program Trigger: This will cause a trigger to the program to run. Fore example, one of the program trigger is called Mouse Over. This will make the program run only when the mouse is over the graphics.
The required field to fill out are:
- Variable Name:
- Change on Point:
- Tag Change:
The required field to fill out are:
- Virtual Points:
- Components:
The required field to fill out are: