Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 12 Current »

 

Description

This model compares the actual temperature of a room to what it is set at. It requires the the setpoint have maxVal set on the point.

Completed Model (Basic)

Download: RactiveTemperatureSetpoint.zip

Ractive Code

Template

<div class="view-container">
    <div align="center">
        {{#myTemp}}
        <label class="view-superman-label scolor">{{idDis}}</label><br>
        <label class="view-superman-label temp">  {{curVal.toFixed(2)}}{{unit}}  </label><br>
        {{/myTemp}}
    </div>
  <div class="fullBar">
    <div class="bar view-superman-label" style="width: {{myTemp.curVal/mySetPoint.maxVal*100}}%;"></div>
    <div class="arrow view-superman-label" style="left: {{mySetPoint.curVal/mySetPoint.maxVal*100}}%;"></div>
  </div>
<br>
  <div align="center">
  {{#mySetPoint}}
  <label class="view-superman-label scolor">{{idDis}}</label>
    <div class="tempB" align="center">
        <button class="circle view-superman-label icon-plus" on-click="increment"></button>
        <label class="view-superman-label temp">  {{curVal}}{{unit}}  </label>
        <button class="circle view-superman-label icon-minus" on-click="decrement"></button>
    </div>
  {{/mySetPoint}}
  </div>
</div>

This sets up the model

Model

{
    data:
    {
        myTemp: null,
            mySetPoint:null
    }
}

This sets up myTemp to get the data from the query which should be the actual temperature of the room and mySetPoint to the temperature the room is set to.

Style

.circle{
  background-color: #c0c0c0;
  border: none;
  height: 40px;
  width: 40px;
  border-radius: 50%;
  cursor: pointer;
}
.temp{
    font-size: 40px;
}
.scolor{
    color: #47a3da;
}
.tempB{
    display: flex;
  justify-content: center;
  align-items: center;
}
.outer-wrapper{
  display: inline-block;
}

.bar{
  height: 20px;
  background: #47a3da;
  position:absolute;
}
.arrow{
    width: 2px;
    position: relative;
    background: #000;
    height: 20px;
}
.arrow:after {
    content: '';
    display: block;
    border: 5px transparent solid;
    border-bottom-color: #000;
    top: 17px;
    left: -4px;
    position: absolute;
}
.fullBar{
  height: 20px;
  background: #CFD8DC;
  margin: 0 auto;
  position: relative;
}

This is the css to style the component

INIT

var self = this.ractive;
this.ractive.fire("obtainData");
this.ractive.on("increment", function(event){
    var point   = this.get('mySetPoint');
    var val     = parseFloat(point.curVal);
    val += 1;
    
    finstack.eval('readById(' +point.id+ ').pointOverride(' +val+ ')').then(function(data) {
       if (data && data.result) {
           if (data.result.isErrorGrid) {
                console.error("Error occurred while updating value");
                return;
           }
          self.set('mySetPoint.curVal', val);
       } 
    }, function(err) {
        console.error("Error occurred while updating...", err);
    });
});

this.ractive.on("decrement", function(event) {
    var point   = this.get('mySetPoint');
    var val     = parseFloat(point.curVal);
    val -= 1;
    
    finstack.eval('readById(' +point.id+ ').pointOverride(' +val+ ')').then(function(data) {
       if (data && data.result) {
           if (data.result.isErrorGrid) {
                console.error("Error occurred while updating value");
                return;
           }
           self.set('mySetPoint.curVal', val);
       } 
    }, function(err) {
        console.error("Error occurred while updating...", err);
    });
});

obtainData is what connects the Ractive model to the program.  Increment and decrement are what changes the room setpoint.

Program

var roomTemp = this;
finstack.eval(`readAll((navName=="Room Temp") and floorRef==${targetPoint.floorRef} and siteRef==${targetPoint.siteRef} and equipRef==${targetPoint.pointId})`, function(data){
roomTemp.myTemp=data.result.toObj()[0];
});
var roomSet = this;
finstack.eval(`readAll((navName=="Room Setpoint") and floorRef==${targetPoint.floorRef} and siteRef==${targetPoint.siteRef} and equipRef==${targetPoint.pointId})`, function(data){
roomSet.mySetPoint=data.result.toObj()[0];
});

This is your program. 

The first finstack.eval sets myTemp equal to the query. This query can be changed to whatever the user chooses. It dynamically adds the floorRef, siteRef, and equipRef based on the context. The user can change the point navName to whatever their point name is or use tags found on the point.

readAll((navName=="Room Temp") and floorRef==${targetPoint.floorRef} and siteRef==${targetPoint.siteRef} and equipRef==${targetPoint.pointId})

The second finstack.eval sets mySetPoint equal to the query. This query can also be changed to whatever the user chooses.  It is preferred however to have the same floorRef/siteRef/equipRef when comparing the room temp to room setpoint.

readAll((navName=="Room Setpoint") and floorRef==${targetPoint.floorRef} and siteRef==${targetPoint.siteRef} and equipRef==${targetPoint.pointId})

How To Make your Own

  • Bring Ractive out from components on the left side menu, and click on it to have the green outline

  • Under properties open the ractive editor, and copy and paste from the Ractive Code given above for template, model, style, and init

  • After copying and pasting, should look like the screenshots below

  • After saving go to programs and add a new program

    • Name your program, and set the program target filter to stackractive

    • Top right of program editor, click the three dots, and select variables

    • Click the gear that appears as you hover over this variable

    • Turn Invokes the Function on and change the dropdown to Custom Event

    • Type in obtainData in the line below and save

    • Click on the + next to “Program Vars” to add another variable

    • Give it a name and set the filter of that variable to targetPoint and virtualPoint and save it

    • Copy and paste the above code for program into the main part and save

  • Save and you're done!

  • No labels